![]() Hit the musical notes in the correct sequence, and a star will appear. If you’ve ever read sheet music before, you may notice that there is a direct relation between the height of the trees and the placement of the notes on the scales, 3 notes – 3 trees. Make your way back and go around the sand pit to find the musical note trees. ![]() There you will find the sheet music on the wall. ![]() Make your way to the creepy hand island, keep left and go through the pink archway. The cut scene pretty much sums up the whole level, and it’s pretty straight forward. To get a view of what switches are still left, you can look up after you land. If you are lucky enough to land on a switch, take a look around first because another one may be in reach. The good news, as long as you don’t hit the wall you will safely glide all the way down. You must touch all 5 to get the star, which is easier said than done. As you may have noticed on your first way down, there are a series of switches tucked into the walls of the pit. And when they say it is bottomless they mean it! Actually, not so much bottomless, more of an endless loop of the same pit (it’s like a bad sequel to the movie Groundhog Day :) I suggest not collecting those coins just yet because you may need them later. Keeping left, triple jump your way across a series of cloudy platform until you reach the stairs that take you to the bottomless pit. Make your way across the sandy pit and onto the island in front. When the first path ends, look for another green cube to continue your journey to the star. If the path seems to be going back down, it will rise again (usually slightly diagonally) and you can jump directly onto it when it reappears. If you are not a great at jumping, try to stay on the foremost square so you can ride it upwards. Don’t linger too much, because as the path is revealed before you, it disappears from behind. The premise is very simple, step on the green cube and try to keep up with the pathway that extends from then on. Be aware of the Hand Spider just waiting to charge at Mario! Unlike other enemies, this guy won't fall off the edge. As you enter the level to your left you will notice two very conveniently placed arrow signposts showing you the way.
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